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University of Balamand > Academics > Faculties > ALBA > Main Campus > Academic Program > Course Description > Graphic Design - Undergraduate

Graphic Design - Undergraduate

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ARTH 211: History of Modern Design I                                            3.0: 3C
A brief survey of Graphic Design from Pre-History to the Industrial Revolution, before getting into details about the origins of the Graphic Design, Typography and Printing during the period from the Industrial Revolution to World War II. 

ARTH 212: History of Modern Design II                                            3.0: 3C
Continuity of ARTH211 "History of Modern Design I" from World War II to the Present Time, with details about the Modern Graphic Design and Designers, different Art Movements within the social, economic and political context.

FNAT 203: Drawing III                                                                     6.0: 3C
FNAT 204: Drawing IV                                                                     6.0: 2C
FNAT 223 and 224: Sketching III and IV                                          2.0: 2C
Through direct observation and experimentation the student is led to develop a personal approach to expression in the portrayal of figure, landscape, and still life using a variety of materials. The student determines thematic content, conceptual approach, and style.

GRDN 203: Visual Communication I                                                              6.0: 4C
GRDN 204: Visual Communication  II                                                            6.0: 4C
Introductory exploration into the basic design and hand skills necessary for contemporary graphic design.  This course addresses visual problem solving.

GRDN 216 and 217: Typography I and II:                                                     2.0: 2C 
Introductory exploration into different components of type: legibility, proportion, and weight. Basic design with type and basic terminology

GRDN 218:Typography III:                                                                            4.0:2C
Advanced course in typographic design. Concentrates on methodology, process, and techniques for solving complex typographic problems (Arabic and Latin types).

GRDN 226: Graphic Design I:                                                                          6.0: 4C
GRDN 227: Graphic Design II:                                                                         6.0: 4C
Symbolic communication and corporate identity with emphasis placed on how to recognize, state, and solve problems using illustration and photography
(applications: posters, menu covers, etc.)

GRDN 236: Printing Design:                                                                            2.0: 1C
Introductory to production vocabulary, means of preparation, requirements, etc. as a preamble to production.

GRDN 237: Production I:                                                                                  4.0: 3C
Basic knowledge of pre-press (below the line) production.
 
GRDN 246: Packaging Design:                                                                          4.0:2C
A 2 D approach that includes knowledge of various shapes and how to cope with illustration on volume.

TSGD 251: Introduction to Photography:                                                         2.0: 1C
TSGD 252: Photography Lab and Studio I:                                                       5.0: 3C
Fundamentals in techniques and application of the medium. Black and white processing and printing.   35mm camera exposure meter, etc..
 
TSGD 253: Photography Lab and Studio II:                                                      4.0:2C
TSGD 254: Photography Lab and Studio III:                                                     4.0:2C
Advanced application of processing and printing techniques.  Numeric photography and film. Experimental imagery and personal styles are encouraged.

TSGD 262: Computer I:                                                                                    2.0: 2C
An introductory course aiming at computer literacy evolving into learning to use computers and softwares to create color images.


TSGD 263: Computer Imagery I :                                                                     2.0: 2C
TSGD 264: Computer Imagery II:                                                                     2.0: 2C
Further investigation in computer imagery Qwark express, In- Design, Adobe Photoshop and Illustration, the creation and manipulation of color images, the exploration of image treatment and scanning software

TSGD 266: Illustration I:                                                                                 4.0: 2C
TSGD 267: Illustration II:                                                                                6.0: 2C 
Learning and developing skills and techniques of different styles for advertising and books.

TSGD 271: Rendering:                                                                                    2.0: 1C
Different rendering techniques are studied, employing various media. The rendering of basic color rendering is the object.

TSGD 276: Etching:                                                                                         4.0: 2C
Learning and developing skills in engraving and etching.  Introduction to different principles of professional printing.

ARAB 201: Arabic Expression Techniques:                                                      3.0: 3C 
*Please Refer to Department of Arabic Language and Literature Program.

INTERIOR ARCHITECTURE AND DESIGN

ARTH 206: History of Styles I                                                                           3.0: 3C
Introductory course to history of styles including a survey of furniture, decorative elements, materials and techniques as reflection of economical, social, political, and religious lives, and as a response to an elementary human functional, decorative and artistic needs along with architectural evolution and progress of industrial development, form the Antiquity through Louis XIV.

ARTH 207: History of Styles II                                                                          3.0: 3C
Introductory course to history of styles including a survey of furniture, decorative elements, materials and techniques as reflection of economical, social, political, and religious lives, and as a response to an elementary human functional, decorative and artistic needs along with architectural evolution and progress of industrial development, form the French Regency through Modern Times.

 FNAT 203: Drawing III                                                                                     6.0: 3C
 FNAT 204: Drawing IV                                                                                     6.0: 2C
 FNAT 223 and 224: Sketching III and IV                                                          2.0: 2C
Through direct observation and experimentation the student is led to develop a personal approach to expression in the portrayal of figure, landscape, and still life using a variety of materials.  The student determines thematic content, conceptual approach, and style.

 IADN 203: Spatial Depiction III                                                                         3.0: 1C
 IADN 204: Spatial Depiction IV                                                                         3.0: 2C 
Descriptive geometry with drawing of shadows.  Axonometric, isometric, views.  Frontal perspective

IADN 205: Perspective                                                                                       2.0: 1C
Course in perspective drawing with rendering, lateral, and multiple vanishing points.

 IADN 221: Conceptual Design Studio I                                                               6.0: 3C
 IADN 222: Conceptual Design Studio II                                                              6.0: 3C
Introduction to the creative process of problem solving through sketches and study models as well as verbal presentation.  Gradual introduction of projects.

IADN 223: Conceptual Design Studio III                                                              6.0: 3C
IADN 224: Conceptual Design Studio IV                                                              6.0: 3C
Progressive addressing of larger problems. Relation between horizontal and vertical levels. Projects include details.

IADN 231: Furniture I                                                                                        3.0: 1C
IADN 232: Furniture II                                                                                       5.0: 2C
Introduction to furniture. Course in joinery and wood techniques applied to furniture 2D means of expression.

IADN 241: H.V.A.C.                                                                                            2.0: 2C 
Theory and techniques.  Calculation controls and codes.

IADN 246: Technical Lighting                                                                            2.0: 2C
Technical information on calculation control and codes with introduction to lighting design theory and technicality including luminous composition, light, and color design processes.

IADN 251: Kitchen and Bath Design                                                                   3.0: 3C
Exploration of fixtures, finishes, and various functions involved.  Basic plumbing plus electrical lighting ergonomics, code issues, and permit are covered.

TSID 201: Materials I                                                                                         1.0: 1C
TSID 202: Materials II                                                                                        2.0: 2C
Textiles for residences.  Covers the appropriate use of textiles, and their use in furniture and window treatments.

TSID 203: Materials III                                                                                       2.0: 1C 
TSID 204: Materials IV                                                                                       2.0: 1C 
Examinations of architectural and interior finishing materials and furnishing application and purpose.

TSID 212: Computer I                                                                                        2.0: 1C
Learn how to create and edit professional 2D drawings with this comprehensive first course in the use of AutoCAD. Even students with no previous CAD experience can progress quickly through this course which is arranged in a natural sequence that is easy to understand. Students immediately apply what they have learned from brief theory presentations in hands-on exercises using supplied drawing files. These exercises include step-by-step instructions along with clearly illustrated screen captures.

TSID 213: Computer II                                                                                       2.0: 2C
TSID 214: Computer III                                                                                      2.0: 2C
Auto CAD applied to projects.

TSID 221: Building Construction I                                                                      5.0: 3C 
TSID 222: Building Construction II                                                                     5.0: 3C
Includes plan, section, symbols, vocabulary, and graphic means of conveying information. Plan section, elevation, cabinet, furniture details.  Advanced electric plans and ceiling plan.  Intermediate space planning stressing codes and symbols.  Examination of the relationship between drawings and built product.

TSID 231: Rendering Techniques                                                                       2.0: 1C
TSID 232: Rendering with Colors                                                                        2.0: 1C
Instruction to the presentation of Interior Architectural Designs. Input from Graphic Design broadens the base of understanding depiction layout.   Other interdisciplinary approaches are used.

TSID 236: Model-Making Workshop I:                                                                 4.0: 2C
TSID 237: Model-Making Workshop II:                                                                4.0: 2C
This course focuses on all the aspects of the materials, tools, and skills required to create models for presentation.  Students learn to interpret various projects. The Workshop is integrated with studio coursework.

   ARAB 201: Arabic Expression Techniques                                                       3.0: 3C
* Please Refer to Department of Arabic Language and Literature Program.


COMPUTER GRAPHICS & INTERACTIVE MEDIA

ARTH 216: History of Computer Graphics and Digital Communication                 3.0: 3C 
The Study of the History of CGIM "Computer Graphics & Interactive Media" is an important part of our overall educational experience, not necessarily to build on the historical precedent, but to gain an understanding of the evolution of our discipline and to gain a respect for the key developments that have brought us to where we are.
This course presents a historical overview of these developments, including CAD, computer animation, computer art and scientific visualization.
 
CGIM201: Computer Graphics & Interactive Media Studio I                                4.0: 4C
CGIM202: Computer Graphics & Interactive Media Studio II                               4.0: 4C
CGIM203: Computer Graphics & Interactive Media Studio III                              4.0: 4C
CGIM204: Computer Graphics & Interactive Media Studio IV                              4.0: 4C
Studio Courses concentrating on individual projects, combining skills & knowledge acquired from the courses taken in each semester. Projects of increasing complexity are designed to help the students experiment and expand their abilities in various Media.

CGIM211: 3D Digital Animation I:                                                                       4.0: 3C
 In this course, students will take their modeling abilities to the next level, adding life to their still characters and objects through animation. The course concentrates on the different animation techniques such as key frame animation, morphing, skeletal animation, particle animation and Inverse Kinematics "IK". They will also explore matching CG imagery to live action video, facial expressions, dynamics, physics, lip-syncing and character rigging.
Students are required to complete a short animated piece by the end of this course.

CGIM212: 3D Digital Animation II "Real Time, Interactive 3D"                           4.0: 3C
In this course, students will explore the conceptual and technical issues surrounding the creation of nonlinear, user-controlled, spatial experiences. Students conceive, build, and implement real-time, interactive 3-D works using Virtools, with the help of other 3D modeling packages.

CGIM216: Storyboarding & Storytelling                                                             3.0: 3C
This course targets all areas of pre-production and design for computer animation. The course focuses on the fundamental skills of design for computer animation beginning with basic conceptual scripting and storyboarding techniques and ending with the development of a complete technical breakdown ready to be animated. The art of storytelling is explored from logo treatments to character animation. Students should come prepared to draw, write, pantomime, analyze, and invent. By the end of the course, students conceive, design, and execute their own storyboard for animation, including a technical breakdown of timing and strategies that can be applied in subsequent computer-animation courses.

CGIM221: Interactive Media I "Action Scripting for the Web"                             4.0: 2C
This course teaches the concepts and techniques necessary to design and produce interactive projects that include computer graphics and animation and desktop digital video. They also cover computer/human interface techniques, storyboarding and flowcharting, sprite and back-ground animation, capture of real-time video, and scripting techniques

CGIM222: Interactive Media II "Lingo and Interactive Installation and Application 4.0: 2C
This course teaches the concepts and techniques necessary to design and produce interactive projects that include computer graphics and animation and desktop digital video. They also cover computer/human interface techniques, storyboarding and flowcharting, sprite and back-ground animation, capture of real-time video, and scripting techniques.

CGIM226: Website Design                                                                                       3.0: 3C
This course focuses on web development using the latest in user-side, server-side and CGI programming, with an emphasis on effective interactive design. Students learn the processes involved in the creation of a dynamic interactive site. Tools include PHP, SSL, PERL, MySQL.

CGIM227: Web Development                                                                                   3.0: 3C
This course is designed to introduce students to server side issues, involved in website creation, linking a website to a Database, e-commerce, secure servers, e-mailing …etc.
Students develop sites including Java Script, Java 2, PHP and MySQL.

TSCG206: Media Development I                                                                                4.0: 2C
This course teaches the concepts and techniques necessary to create programs using C++ language in order to manipulate and control 2D objects.

TSCG207: Media Development II                                                                                4.0: 2C
This course is dedicated to the creation of 2D games using the programming skills while working within a team.

TSCG211: 2D Animation                                                                                            4.0: 2C
This course is an introduction to 2D animation using Adobe Flash, a powerful animation tool originally designed for the Web, and now used for broadcast as well. Essential techniques such as special effects and camera moves are used to create and execute animation for environments using Flash.

TSCG216: 3D Modeling                                                                                              4.0: 2C
This course gives students an in-depth look at the various techniques of 3D modeling, allowing them to create 3D characters, objects, and environments. Also covering the various techniques of texturing, lighting, shading, and rendering, allowing the students to have total control over their 3D computer generated images.

TSCG221: Video Editing                                                                                             4.0: 3C
Introduces video editing as a creative tool for digital arts students interested in its application to motion graphics, animation, and interactive genres. It offers a thorough technical understanding of nonlinear editing on the Final Cut-Pro system. Through editing exercises, students learn to manipulate time, space, sound, and emotions to create subjective narrative and experimental works. The course begins with a review of cinematic and analog video technology, but focuses on the creation and manipulation of full-screen digital video imagery, including basic video effects, transitions, layering, audio, and titling.

TSCG222: Audio for Electronic Media                                                                       3.0: 3C
Audio is an essential building block for any time-based piece of art, such as 2D/3-D animation, video, and the World Wide Web.  This course covers the aesthetic, conceptual, and technical aspects of recording, editing and using audio with those electronic media. The course includes lectures on the physical properties of sound, and the various formats of sound.

TSCG223: Advanced Digital Video                                                                             3.0: 2C
This course focuses on creating high end visual effects and techniques for their video projects. Professional software packages, such as After Effects and Combustion, will be utilized by students in compositing, and creating television commercials, and broadcast style animations. Students learn the correct use of filters, traveling mattes, rotoscoping, keying, layering, and blue screen.

TSCG224: Advanced Digital Audio                                                                            3.0: 2C
The creation of Digital Music & Audio. Students work individually and in teams to develop skills for multimedia audio production. Topics include: advanced MIDI, mixing, audio processing, interactive audio, and frequency equalization.

TSCG226: Digital Illustration                                                                                    3.0: 3C
This course provides computer-graphics seniors with an opportunity to develop 2-D narrative pieces based on computer-generated artwork. Students also refine their drawing, rendering, and conceptualization techniques with the aid of a variety of paint systems such as the Wacom tablets. Course work requires the creation of high-quality hard-copy output.

ARAB 201: Arabic Expression Techniques:                                                               3.0: 3C 
  * Please Refer to Department of Arabic Language and Literature Program.

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University of Balamand,
Balamand Al Kurah,
Lebanon

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